Classes | Enumerations | Functions | Variables

Eaagles::BasicGL Namespace Reference

Classes

class  BitmapFont
class  BmpTexture
class  Clip3D
class  Display
class  Field
class  Font
class  FtglFonts
class  FtglBitmapFont
class  FtglExtrdFont
class  FtglOutlineFont
class  FtglPixmapFont
class  FtglPolygonFont
class  FtglHaloFont
class  FtglTextureFont
class  GlutDisplay
class  Graphic
class  MapPage
class  Material
class  MfdPage
class  Page
class  Polygon
class  AsciiText
class  Cursor
class  NumericReadout
class  HexReadout
class  OctalReadout
class  TimeReadout
class  DirectionReadout
class  LatitudeReadout
class  LongitudeReadout
class  Rotary
class  Rotary2
class  Rotators
class  Scanline
class  Circle
class  OcclusionCircle
class  Arc
class  OcclusionArc
class  Point
class  LineLoop
class  Line
class  Sphere
class  Cylinder
class  Cone
class  Cube
class  Torus
class  Dodecahedron
class  Tetrahedron
class  Icosahedron
class  Octahedron
class  Teapot
class  StrokeFont
class  SymbolLoader
class  SlSymbol
class  Texture
class  Translator
class  Reformat

Enumerations

enum  { FONT_BEGIN = 1, FONT_NEXT, FONT_END, FONT_ADVANCE }

Functions

Basic::ObjectbasicGLFormFunc (const char *formname)
Basic::ObjectbasicGlutFormFunc (const char *formname)
 if (mode==input)
 ON_SLOT (9, setSlotCharacterSpacing, Basic::Number)
 ON_SLOT (10, setSlotLineSpacing, Basic::Number)

Variables

const int defaultFontWidth = 10
const int defaultFontHeight = 15
 reverse
static const char * defaultMap []
 path
 file
 name
 colorTable
 normalFont
 left
 right
 bottom
 top
 near
 far
 vpX
 vpY
 vpWidth
 vpHeight
 displays
 stdLineWidth
 textures
 clearColor
 leftBracketChar
 rightBracketChar
 reverseVideoBrackets
 fonts
 clearDepth
 orientation
 materials
 antiAliasing
 position
 width
 highLight
 underline
 reversed
 justification
 vertical
 brackets
 linked
 inheritColor
 font
 startCharPos
 fontWidth
 fontHeight
 fontPosition
 bitmapWidth
 bitmapHeight
 lut
 characterSpacing
 lineSpacing
 faceSize
 depth
 halocolor
 linewidth
const unsigned int DEFAULT_IDLE_SLEEP = 40
 fullScreen
 idleSleepTime
 resizeSubwindows
 pickWidth
 pickHeight
int numDisplaysToResize
 color
 flashRate
 transform
 vertices
 normals
 texCoord
 noDisplayList
 subcomponentsFirst
 selectName
 texture
 scissorX
 scissorY
 scissorWidth
 scissorHeight
 stipple
 visible
 mask
 material
 translateLight
 outerRadius
 outerRadiusDecentered
 range
 displacement
 centered
 refLat
 refLon
 refHdg
 northUp
 ambientColor
 diffuseColor
 emissiveColor
 specularColor
 shininess
 page
 pages
 pagingEvent
 subpagesFirst
 focusSlavedToSubpage
 text
 value
 maxValue
 format
 plusChar
 minusChar
 dpChar
 undefinedChar
 overflowChar
 maxValid
 minValid
 radius
 filled
 slices
 startAngle
 arcLength
 connect
 segment
 stacks
 topRadius
 height
 size
static GLint strokeFont [][1+MAX_STROKES *3]
 templates
 showOnlyInRange
 redScale
 redBias
 greenScale
 greenBias
 blueScale
 blueBias
 wrapS
 wrapT
 magFilter
 minFilter

Enumeration Type Documentation

anonymous enum
Enumerator:
FONT_BEGIN 
FONT_NEXT 
FONT_END 
FONT_ADVANCE 

Function Documentation

Basic::Object * Eaagles::BasicGL::basicGLFormFunc ( const char *  formname  ) 
Basic::Object * Eaagles::BasicGL::basicGlutFormFunc ( const char *  formname  ) 
Eaagles::BasicGL::if ( mode  = = input  ) 
Eaagles::BasicGL::ON_SLOT ( ,
setSlotCharacterSpacing  ,
Basic::Number   
)
Eaagles::BasicGL::ON_SLOT ( 10  ,
setSlotLineSpacing  ,
Basic::Number   
)

Variable Documentation

const unsigned int Eaagles::BasicGL::DEFAULT_IDLE_SLEEP = 40
const char* Eaagles::BasicGL::defaultMap[] [static]
GLint Eaagles::BasicGL::strokeFont[][1+MAX_STROKES *3] [static]