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OpenEaagles Simulation Framework File List
Here is a list of all files with brief descriptions:
basic/
BcHandler.cpp
basic/
BcHandler.h
[code]
basic/
Boolean.cpp
basic/
Boolean.h
[code]
basic/
Cie.cpp
basic/
Cie.h
[code]
basic/
Cmy.cpp
basic/
Cmy.h
[code]
basic/
Color.cpp
basic/
Color.h
[code]
basic/
ColorRotary.cpp
basic/
ColorRotary.h
[code]
basic/
ColorRotaryB.cpp
basic/
ColorRotaryB.h
[code]
basic/
Component.cpp
basic/
Component.h
[code]
basic/
Decibel.cpp
basic/
Decibel.h
[code]
basic/
eventTokens.h
[code]
basic/
FileReader.cpp
basic/
FileReader.h
[code]
basic/
Float.cpp
basic/
Float.h
[code]
basic/
formFunc.cpp
basic/
formFunc.h
[code]
basic/
Hls.cpp
basic/
Hls.h
[code]
basic/
Hsv.cpp
basic/
Hsv.h
[code]
basic/
Hsva.cpp
basic/
Hsva.h
[code]
basic/
Ident.cpp
basic/
Ident.h
[code]
basic/
Image.cpp
basic/
Image.h
[code]
basic/
Int.cpp
basic/
Int.h
[code]
basic/
LatLon.cpp
basic/
LatLon.h
[code]
basic/
Lexical.cpp
basic/
Lexical.h
[code]
basic/
List.cpp
basic/
List.h
[code]
basic/
Locus.cpp
basic/
Locus.h
[code]
basic/
Logger.cpp
basic/
Logger.h
[code]
basic/
macros.h
[code]
basic/
McHandler.cpp
basic/
McHandler.h
[code]
basic/
Nav.cpp
basic/
Nav.h
[code]
basic/
NetHandler.cpp
basic/
NetHandler.h
[code]
basic/
Number.cpp
basic/
Number.h
[code]
basic/
Object.cpp
basic/
Object.h
[code]
basic/
Operators.cpp
basic/
Operators.h
[code]
basic/
Pair.cpp
basic/
Pair.h
[code]
basic/
PairStream.cpp
basic/
PairStream.h
[code]
basic/
Parser.cpp
basic/
Parser.h
[code]
basic/
QQueue.h
[code]
basic/
QStack.h
[code]
basic/
Rand.cpp
basic/
Rand.h
[code]
basic/
Rgb.cpp
basic/
Rgb.h
[code]
basic/
Rgba.cpp
basic/
Rgba.h
[code]
basic/
SlotTable.cpp
basic/
SlotTable.h
[code]
basic/
SPtr.h
[code]
basic/
Stack.cpp
basic/
Stack.h
[code]
basic/
Statistic.cpp
basic/
Statistic.h
[code]
basic/
StMach.cpp
basic/
StMach.h
[code]
basic/
String.cpp
basic/
String.h
[code]
basic/
support.h
[code]
basic/
Tables.cpp
basic/
Tables.h
[code]
basic/
TcpHandler.cpp
basic/
TcpHandler.h
[code]
basic/
Terrain.cpp
basic/
Terrain.h
[code]
basic/
Timers.cpp
basic/
Timers.h
[code]
basic/
Transforms.cpp
basic/
Transforms.h
[code]
basic/
UdpHandler.cpp
basic/
UdpHandler.h
[code]
basic/
Yiq.cpp
basic/
Yiq.h
[code]
basic/linux/
amd.h
[code]
basic/linux/
amd0.h
[code]
basic/linux/
intel.h
[code]
basic/linux/
intel0.h
[code]
basic/linux/
lock.h
[code]
basic/linux/
lock2.h
[code]
basic/linux/
support.cpp
basic/linux/
support0.h
[code]
basic/osg/
BoundingBox.cpp
basic/osg/
BoundingSphere.cpp
basic/osg/
Matrix_implementation.cpp
basic/osg/
Matrixd.cpp
basic/osg/
Matrixf.cpp
basic/osg/
Quat.cpp
basic/units/
Angles.cpp
basic/units/
Angles.h
[code]
basic/units/
AngularVelocity.cpp
basic/units/
AngularVelocity.h
[code]
basic/units/
Areas.cpp
basic/units/
Areas.h
[code]
basic/units/
Density.cpp
basic/units/
Density.h
[code]
basic/units/
Distances.cpp
basic/units/
Distances.h
[code]
basic/units/
Energies.cpp
basic/units/
Energies.h
[code]
basic/units/
FlowRate.cpp
basic/units/
FlowRate.h
[code]
basic/units/
Forces.cpp
basic/units/
Forces.h
[code]
basic/units/
Frequencies.cpp
basic/units/
Frequencies.h
[code]
basic/units/
LinearVelocity.cpp
basic/units/
LinearVelocity.h
[code]
basic/units/
Masses.cpp
basic/units/
Masses.h
[code]
basic/units/
Powers.cpp
basic/units/
Powers.h
[code]
basic/units/
testx.cpp
basic/units/
Times.cpp
basic/units/
Times.h
[code]
basic/units/
Volumes.cpp
basic/units/
Volumes.h
[code]
basic/windows/
amd.h
[code]
basic/windows/
amd0.h
[code]
basic/windows/
FlexLexer.h
[code]
basic/windows/
intel.h
[code]
basic/windows/
intel0.h
[code]
basic/windows/
lock.h
[code]
basic/windows/
MyAMaths.cpp
basic/windows/
support.cpp
basic/windows/
support0.h
[code]
basic/windows/
unistd.h
[code]
basicGL/
BitmapFont.cpp
basicGL/
BitmapFont.h
[code]
basicGL/
Clip3D.cpp
basicGL/
Clip3D.h
[code]
basicGL/
dib.c
basicGL/
dib.h
[code]
basicGL/
DigiBitmap.cxx
basicGL/
DigiBitmap.h
[code]
basicGL/
Display.cpp
basicGL/
Display.h
[code]
basicGL/
Field.cpp
basicGL/
Field.h
[code]
basicGL/
Font.cpp
basicGL/
Font.h
[code]
basicGL/
formFunc.cpp
basicGL/
formFunc.h
[code]
basicGL/
FTGLFonts.cpp
basicGL/
FTGLFonts.h
[code]
basicGL/
GlutDisplay.cpp
basicGL/
GlutDisplay.h
[code]
basicGL/
Graphic.cpp
basicGL/
Graphic.h
[code]
basicGL/
Page.cpp
basicGL/
Page.h
[code]
basicGL/
Polygon.cpp
basicGL/
Polygon.h
[code]
basicGL/
Readouts.cpp
basicGL/
Readouts.h
[code]
basicGL/
Reformat.cpp
basicGL/
Reformat.h
[code]
basicGL/
Rotators.cpp
basicGL/
Rotators.h
[code]
basicGL/
Scanline.cpp
basicGL/
Scanline.h
[code]
basicGL/
Shapes.cpp
basicGL/
Shapes.h
[code]
basicGL/
StrokeFont.cpp
basicGL/
StrokeFont.h
[code]
basicGL/
Texture.cpp
basicGL/
Texture.h
[code]
basicGL/
Translator.cpp
basicGL/
Translator.h
[code]
dafif/
Airport.cpp
dafif/
Airport.h
[code]
dafif/
AirportLoader.cpp
dafif/
AirportLoader.h
[code]
dafif/
Dafif.cpp
dafif/
Dafif.h
[code]
dafif/
dafifc.cpp
dafif/
dafifc.h
[code]
dafif/
DafifDatabase.cpp
dafif/
DafifDatabase.h
[code]
dafif/
dafifFF.cpp
dafif/
dafifFF.h
[code]
dafif/
Ils.cpp
dafif/
Ils.h
[code]
dafif/
Magvar.cxx
dafif/
Magvar.h
[code]
dafif/
Navaid.cpp
dafif/
Navaid.h
[code]
dafif/
NavaidLoader.cpp
dafif/
NavaidLoader.h
[code]
dafif/
Runway.cpp
dafif/
Runway.h
[code]
dafif/
Waypoint.cpp
dafif/
Waypoint.h
[code]
dafif/
WaypointLoader.cpp
dafif/
WaypointLoader.h
[code]
deviceIO/
AxisEvent.cpp
deviceIO/
AxisEvent.h
[code]
deviceIO/
ButtonEvent.cpp
deviceIO/
ButtonEvent.h
[code]
deviceIO/
IODevice.cpp
deviceIO/
IODevice.h
[code]
deviceIO/
IOEvent.cpp
deviceIO/
IOEvent.h
[code]
deviceIO/
ThreadedDevice.cpp
deviceIO/
ThreadedDevice.h
[code]
deviceIO/linux/
BGDevice.cpp
deviceIO/linux/
BGDevice.h
[code]
deviceIO/linux/
JoystickDevice.cpp
deviceIO/linux/
JoystickDevice.h
[code]
deviceIO/linux/
KeithleyDevice.cpp
deviceIO/linux/
KeithleyDevice.h
[code]
deviceIO/linux/
kpci.h
[code]
deviceIO/windows/
JoystickDevice.cpp
deviceIO/windows/
JoystickDevice.h
[code]
Fltk/
Display.cpp
Fltk/
Display.h
[code]
Fltk/
formFunc.cpp
Fltk/
formFunc.h
[code]
Fltk/
MainWindow.cpp
Fltk/
MainWindow.h
[code]
Fltk/
MapDisplay.cpp
Fltk/
MapDisplay.h
[code]
Fox/
Application.cpp
Fox/
Application.h
[code]
Fox/
Display.cpp
Fox/
Display.h
[code]
Fox/
formFunc.cpp
Fox/
formFunc.h
[code]
Fox/
MainWindow.cpp
Fox/
MainWindow.h
[code]
Fox/
Station.cpp
Fox/
Station.h
[code]
instruments/
formFunc.cpp
instruments/
formFunc.h
[code]
instruments/
Instrument.cpp
instruments/
Instrument.h
[code]
instruments/
MapPage.cpp
instruments/
MapPage.h
[code]
instruments/
MfdPage.cpp
instruments/
MfdPage.h
[code]
instruments/
PfdPage.cpp
instruments/
PfdPage.h
[code]
instruments/
SymbolLoader.cpp
instruments/
SymbolLoader.h
[code]
instruments/buttons/
Button.cpp
instruments/buttons/
Button.h
[code]
instruments/buttons/
PushButton.cpp
instruments/buttons/
PushButton.h
[code]
instruments/buttons/
RotarySwitch.cpp
instruments/buttons/
RotarySwitch.h
[code]
instruments/dials/
AltitudeDial.cpp
instruments/dials/
AltitudeDial.h
[code]
instruments/dials/
AnalogDial.cpp
instruments/dials/
AnalogDial.h
[code]
instruments/dials/
DialArcSegment.cpp
instruments/dials/
DialArcSegment.h
[code]
instruments/dials/
DialPointer.cpp
instruments/dials/
DialPointer.h
[code]
instruments/dials/
DialTickMarks.cpp
instruments/dials/
DialTickMarks.h
[code]
instruments/dials/
GMeterDial.cpp
instruments/dials/
GMeterDial.h
[code]
instruments/dials/
Hsi.cpp
instruments/dials/
Hsi.h
[code]
instruments/eng/
EngPage.cpp
instruments/eng/
EngPage.h
[code]
instruments/gauges/
AnalogGauge.cpp
instruments/gauges/
AnalogGauge.h
[code]
instruments/gauges/
DigitalAoaGauge.cpp
instruments/gauges/
DigitalAoaGauge.h
[code]
instruments/gauges/
GaugeSlider.cpp
instruments/gauges/
GaugeSlider.h
[code]
instruments/gauges/
TapeGauge.cpp
instruments/gauges/
TapeGauge.h
[code]
instruments/gauges/
TickMarks.cpp
instruments/gauges/
TickMarks.h
[code]
instruments/landingGear/
LandingGear.cpp
instruments/landingGear/
LandingGear.h
[code]
instruments/landingGear/
LandingLight.cpp
instruments/landingGear/
LandingLight.h
[code]
instruments/maps/
BearingPointer.cpp
instruments/maps/
BearingPointer.h
[code]
instruments/maps/
CompassRose.cpp
instruments/maps/
CompassRose.h
[code]
instruments/tests/
TestAlt.cpp
instruments/tests/
TestAlt.h
[code]
instruments/tests/
TestCas.cpp
instruments/tests/
TestCas.h
[code]
instruments/tests/
TestCompass.cpp
instruments/tests/
TestCompass.h
[code]
instruments/tests/
TestDigitalGauge.cpp
instruments/tests/
TestDigitalGauge.h
[code]
instruments/tests/
TestDynamicMapPage.cpp
instruments/tests/
TestDynamicMapPage.h
[code]
instruments/tests/
TestEngineDial.cpp
instruments/tests/
TestEngineDial.h
[code]
instruments/tests/
TestEngPage.cpp
instruments/tests/
TestEngPage.h
[code]
instruments/tests/
TestFtitDial.cpp
instruments/tests/
TestFtitDial.h
[code]
instruments/tests/
TestGauge1.cpp
instruments/tests/
TestGauge1.h
[code]
instruments/tests/
TestGMeterDial.cpp
instruments/tests/
TestGMeterDial.h
[code]
instruments/tests/
TestHsi.cpp
instruments/tests/
TestHsi.h
[code]
instruments/tests/
TestLandingGear.cpp
instruments/tests/
TestLandingGear.h
[code]
instruments/tests/
TestNozzle.cpp
instruments/tests/
TestNozzle.h
[code]
instruments/tests/
TestOilPressure.cpp
instruments/tests/
TestOilPressure.h
[code]
instruments/tests/
TestRpmDial.cpp
instruments/tests/
TestRpmDial.h
[code]
instruments/tests/
TestSpeedBrake.cpp
instruments/tests/
TestSpeedBrake.h
[code]
instruments/tests/
TestVVI.h
[code]
instruments/tests/
TesVVI.cpp
movingMap/
CadrgClut.cpp
movingMap/
CadrgClut.h
[code]
movingMap/
CadrgFile.cpp
movingMap/
CadrgFile.h
[code]
movingMap/
CadrgFrame.cpp
movingMap/
CadrgFrame.h
[code]
movingMap/
CadrgFrameEntry.cpp
movingMap/
CadrgFrameEntry.h
[code]
movingMap/
CadrgMap.cpp
movingMap/
CadrgMap.h
[code]
movingMap/
CadrgTocEntry.cpp
movingMap/
CadrgTocEntry.h
[code]
movingMap/
formFunc.cpp
movingMap/
formFunc.h
[code]
movingMap/
frame.h
[code]
movingMap/
Map.cpp
movingMap/
Map.h
[code]
movingMap/
MapDisplay.cpp
movingMap/
MapDisplay.h
[code]
movingMap/
MapEnums.h
[code]
movingMap/
MapPage.cpp
movingMap/
MapPage.h
[code]
movingMap/
MapPosition.cpp
movingMap/
MapPosition.h
[code]
movingMap/
MovingMapImage.cpp
movingMap/
MovingMapImage.h
[code]
movingMap/
Nitf.h
[code]
movingMap/
ParseLocations.cpp
movingMap/
ParseLocations.h
[code]
movingMap/
RGBColor.h
[code]
movingMap/
Rgpf.h
[code]
movingMap/
StrToLower.cpp
movingMap/
StrToLower.h
[code]
movingMap/
swap.cpp
movingMap/
swap.h
[code]
movingMap/
TextureObject.cpp
movingMap/
TextureObject.h
[code]
movingMap/
TexturePalette.cpp
movingMap/
TexturePalette.h
[code]
movingMap/
TileIndexTable.cpp
movingMap/
TileIndexTable.h
[code]
movingMap/
TilePager.cpp
movingMap/
TilePager.h
[code]
movingMap/
WorldImage.cpp
movingMap/
WorldImage.h
[code]
movingMap/
WorldImagePos.cpp
movingMap/
WorldImagePos.h
[code]
networks/
networksFF.cpp
networks/
networksFF.h
[code]
networks/dis/
DisIO.cpp
networks/dis/
DisIO.h
[code]
networks/dis/
DisIOIff.cpp
networks/dis/
DisIOMunitionDetonation.cpp
networks/dis/
DisIOPlatforms.cpp
networks/dis/
DisIOWeaponFire.cpp
networks/dis/
EmissionPduHandler.cpp
networks/dis/
EmissionPduHandler.h
[code]
networks/dis/
NibDisIO.cpp
networks/dis/
NibDisIO.h
[code]
networks/dis/
NtmDisIO.cpp
networks/dis/
NtmDisIO.h
[code]
networks/dis/
subr_dis_1278_1_a_pdu.h
[code]
networks/dis/
subr_dis_1278_1_a_structs.h
[code]
networks/dis/
subr_dis_1278_1_enums.h
[code]
networks/dis/
subr_dis_1278_1_pdu.h
[code]
networks/dis/
subr_dis_1278_1_structs.h
[code]
networks/dis/
swap_bytes.cpp
networks/dis/
swap_bytes.h
[code]
networks/niu/
Datum_ID.h
[code]
networks/niu/
define.h
[code]
networks/niu/
dis.h
[code]
networks/niu/
host_niu.h
[code]
networks/niu/
translations.c
otw/
dsFlightModelData.hxx
[code]
otw/
geoTypes.h
[code]
otw/
otwFF.cpp
otw/
otwFF.h
[code]
otw/
OtwPC.cpp
otw/
OtwPC.h
[code]
sensors/
Gmti.cpp
sensors/
Gmti.h
[code]
sensors/
Image.cpp
sensors/
Image.h
[code]
sensors/
Repeater.cpp
sensors/
Repeater.h
[code]
sensors/
Sar.cpp
sensors/
Sar.h
[code]
sensors/
sensorsFF.cpp
sensors/
sensorsFF.h
[code]
sensors/
Stt.cpp
sensors/
Stt.h
[code]
sensors/
Tws.cpp
sensors/
Tws.h
[code]
simulation/
Aam.cpp
simulation/
Aam.h
[code]
simulation/
Agm.cpp
simulation/
Agm.h
[code]
simulation/
AirVehicle.cpp
simulation/
AirVehicle.h
[code]
simulation/
Antenna.cpp
simulation/
Antenna.h
[code]
simulation/
Autopilot.cpp
simulation/
Autopilot.h
[code]
simulation/
Bombs.cpp
simulation/
Bombs.h
[code]
simulation/
Buildings.cpp
simulation/
Buildings.h
[code]
simulation/
Bullseye.cpp
simulation/
Bullseye.h
[code]
simulation/
Datalink.cpp
simulation/
Datalink.h
[code]
simulation/
Designator.cpp
simulation/
Designator.h
[code]
simulation/
DynamicsModel.cpp
simulation/
DynamicsModel.h
[code]
simulation/
Effects.cpp
simulation/
Effects.h
[code]
simulation/
Emission.cpp
simulation/
Emission.h
[code]
simulation/
FixedEquipment.cpp
simulation/
FixedEquipment.h
[code]
simulation/
FuelTank.cpp
simulation/
FuelTank.h
[code]
simulation/
Gimbal.cpp
simulation/
Gimbal.h
[code]
simulation/
Gps.cpp
simulation/
Gps.h
[code]
simulation/
GroundVehicle.cpp
simulation/
GroundVehicle.h
[code]
simulation/
Guns.cpp
simulation/
Guns.h
[code]
simulation/
Iff.cpp
simulation/
Iff.h
[code]
simulation/
Ins.cpp
simulation/
Ins.h
[code]
simulation/
IrQueryMsg.cpp
simulation/
IrQueryMsg.h
[code]
simulation/
IrSeeker.cpp
simulation/
IrSeeker.h
[code]
simulation/
IrSystem.cpp
simulation/
IrSystem.h
[code]
simulation/
Jammer.cpp
simulation/
Jammer.h
[code]
simulation/
LifeForms.cpp
simulation/
LifeForms.h
[code]
simulation/
Message.cpp
simulation/
Message.h
[code]
simulation/
Missile.cpp
simulation/
Missile.h
[code]
simulation/
Navigation.cpp
simulation/
Navigation.h
[code]
simulation/
NavRadios.cpp
simulation/
NavRadios.h
[code]
simulation/
NetTrack.cpp
simulation/
NetTrack.h
[code]
simulation/
NetTrackManager.cpp
simulation/
NetTrackManager.h
[code]
simulation/
NetworkIO.cpp
simulation/
NetworkIO.h
[code]
simulation/
OnboardComputer.cpp
simulation/
OnboardComputer.h
[code]
simulation/
Otw.cpp
simulation/
Otw.h
[code]
simulation/
Pilots.cpp
simulation/
Pilots.h
[code]
simulation/
Player.cpp
simulation/
Player.h
[code]
simulation/
Radar.cpp
simulation/
Radar.h
[code]
simulation/
Radio.cpp
simulation/
Radio.h
[code]
simulation/
RfSensor.cpp
simulation/
RfSensor.h
[code]
simulation/
RfSystem.cpp
simulation/
RfSystem.h
[code]
simulation/
Route.cpp
simulation/
Route.h
[code]
simulation/
Rwr.cpp
simulation/
Rwr.h
[code]
simulation/
Sam.cpp
simulation/
Sam.h
[code]
simulation/
SamVehicles.cpp
simulation/
SamVehicles.h
[code]
simulation/
ScanGimbal.cpp
simulation/
ScanGimbal.h
[code]
simulation/
SensorMsg.cpp
simulation/
SensorMsg.h
[code]
simulation/
Ships.cpp
simulation/
Ships.h
[code]
simulation/
Signatures.cpp
simulation/
Signatures.h
[code]
simulation/
SimLogger.cpp
simulation/
SimLogger.h
[code]
simulation/
Simulation.cpp
simulation/
Simulation.h
[code]
simulation/
simulationFF.cpp
simulation/
simulationFF.h
[code]
simulation/
StabilizingGimbal.cpp
simulation/
StabilizingGimbal.h
[code]
simulation/
Station.cpp
simulation/
Station.h
[code]
simulation/
Steerpoint.cpp
simulation/
Steerpoint.h
[code]
simulation/
SteerpointActions.cpp
simulation/
SteerpointActions.h
[code]
simulation/
StoresMgr.cpp
simulation/
StoresMgr.h
[code]
simulation/
System.cpp
simulation/
System.h
[code]
simulation/
TargetData.cpp
simulation/
TargetData.h
[code]
simulation/
Track.cpp
simulation/
Track.h
[code]
simulation/
TrackManager.cpp
simulation/
TrackManager.h
[code]
simulation/
Weapon.cpp
simulation/
Weapon.h
[code]
terrain/
DataFile.cpp
terrain/
DataFile.h
[code]
terrain/
QuadMap.cpp
terrain/
QuadMap.h
[code]
terrain/
terrainFF.cpp
terrain/
terrainFF.h
[code]
terrain/ded/
DedFile.cpp
terrain/ded/
DedFile.h
[code]
terrain/dted/
DtedFile.cpp
terrain/dted/
DtedFile.h
[code]
vehicles/
JSBSimModel.cpp
vehicles/
JSBSimModel.h
[code]
vehicles/
RacModel.cpp
vehicles/
RacModel.h
[code]
vehicles/
vehiclesFF.cpp
vehicles/
vehiclesFF.h
[code]
Generated on Tue Nov 14 20:21:22 2006 for OpenEaagles Simulation Framework by
1.4.7